NASAMW
Historicon 2009

 

 

 

TOURNAMENTS AT HISTORICON 2009


 

NASAMW Ancient and Medieval Events

 

Below is a short description of the tournaments being put on by the North American Society for Ancient and Medieval Wargaming. For more information, please go to the NASAMW registration desk. An entry fee of $5 for NASAMW members for all of HISTORICON, and an entry fee of $5 per event for non-NASAMW members, is charged. These go for trophies and other event expenses. Only exception is for DBA Midnight Madness, because it is a single elimination event.

 

DBA

 

Sign-Up Sheets for all events will be at the DBA HQ Table in the Lampeter Room.

 

All events will use the 2.2 edition and armies in any 2.x version, unless otherwise noted. Only players in the NASAMW Invitational Championship Tournament need to be members of NASAMW.  All participants pay a small fee to cover the cost of trophies and plaques.  All ancients players are encouraged to join. 

 

Boards provided and are 24 unless otherwise noted.  Participants need to bring their own armies and terrain unless otherwise noted.  Some terrain is available for loan.  Options used in the first game of a tournament must be used for all games.   All games are in 15mm unless otherwise noted.   Players should arrive at the game site 15 minutes prior to the scheduled time. 

 

Overall Event Manager: Bob Beattie, beattie@umich.edu

 

Wednesday

Long, Pointy Things Wars, 15mm

8 PM - Midnight; 4 rounds.  GMs: Larry Chaban.

Eligible armies must have at least 4 pike elements.  Scoring is standard NASAMW system with theme specific changes.

 

Thursday

Struggle for the Chalice, 15mm

9 AM 1 PM; GM: Bob Beattie.

10 players.  Large scenario game of Hussites vs Catholic Coalition.  Armies provided but if a player as IV:80, 66 or 43c, bring it along.

 

Fortunes Darlings, 15mm

9 AM 1 PM; 3 rounds; GM: Jeff Caruso.

8 players.  Barbarian invation of the L Roman EmpirePatrician vs Barbarians.

 

Hordes of the Thing Open, 25mm

2 - 6 PM; 3 table.  4 rounds.  GM: Mike O'Neil.

Standard 24AP army provided by player.  Any army can be used, not just those in the book.  Same army must be used for all rounds.  Any scale figures are allowed on 25mm bases.

 

The XXVmm Open, 25mm

7-11 PM; 3 table.  3-4 rounds; GM:  Roland Fricke.

Players bring own 25mm armies and terrain.

 

Midnite Madness, 15mm

11 PM  and on.  GM: Rich Baier

32 players in single elimination format.  Players bring own armies and terrain

 

Friday

Big Battle Doubles, 15mm

9 AM - 7 PM; 2 x 5 table.  GM: Dave Schlanger.

 

Group Round Robin with Final Match. Teams of 2 players with an army of their choice and officially allowed allies for that army if they wish, will engage in DBA Big Battle.  The NASAMW Big Battle set-up and victory modifications are used.

 

The DBA Doctors are IN, 15mm

4 PM  - 6 PM;  GM: Tom and Finn McKinney.

 

Learn how to play DBA with 75mm figures.  Demo and participation.

 

Fortunes Favorites III: A Summer in Provence, 15mm

7-11 PM; GM: Jeff Caruso.

12 players.  Senate vs. the Triumvirate (plus Gauls on each side). An open free for all.  There will be one winner. Bring your own 15mm Marian and Ancient Spanish Armies only.

 

DBN Napoleonic DBA, 15mm

7-11 PM; GM: Bob Beattie.

8 players.  Move your DBA experience to 1815.  We will fight one of the preliminary battles to Waterloo.  All troops provided but feel free to bring some of your own.

 

 

 

Saturday

DBA NASAMW Invitational Championship, 15mm

9 AM - 3 PM;  By Invitation Only; 3 preliminary rounds followed by 3 single elimination rounds.  GM: Bob Beattie.

 

 

Not the NICT Tourney, Matched Pairs, 15mm

9 AM 1 PM; 4 rounds; Board as appropriate to scale.  GM: Rob Torres.

 

For players who do not qualify for the NICT. Bring two armies (any scale) listed in the book as enemies.  Players must provide appropriate terrain for each army and this is what is to be used in the game. Players alternate using their armies; opponent selecting which he wants, and then reverse in next game, with different opponent, using the opponent's army and terrain.  Non civil war armies preferred.

 

Youth Tournament, 15mm

2-6 PM; 4 rounds.  GM: Dennis Frank.

 

Friendly tournament for players under age 18. Some loaner armies will be available.  People who are completely new to the game are welcome to this event.

 

Till the Sun Falls Steppe Wars, 15mm

3 - 7 PM; GM: Jeff Caruso.

 

Vie for the title "Emperor of the Steppes". Are you a poor, 3rd rate chieftain of an off brand clan, beset by more powerful enemies intent on your destruction?  Well, strike back, scheme, and fight to become the Khan Khan.  Only Mongolian Conquest armies will be used.  Players bring own armies.

 

 

Chinese Warring States 476-221 BC, 15mm

7 PM 11:00 PM; 4 rounds.  GMs: David Kuijt & Dave Schlanger.

 

16 players.  The Warring States period was a time of endless brutal wars that came as a result of friction among seven prominent Chinese states. This could end only with one state bringing all into one empire. Seeking the title "Son of Heaven" warlords from the great Chinese states competed for power and prestige. One would become Emperor and be recognized as ruler of "all under heaven".

 

 

Sunday

DBA Themes, 15mm

9 AM - Noon; 24 board for Biblical, Greek Classical and Asia/Eastern Steppes themes; 30 boards for Roman Classical, Dark Ages Europe and Medieval Europe themes.  GM: David Kuijt.

 

Players pick one of six different historical eras for standard tournament games.  Historical eras are Biblical plus Stone Age, Pacific/Americas; Greek Classical (600-146 BC); Roman Classical (146 BC 493 AD); Dark Ages Europe/Middle East/Western Steppes (493 AD mid 11th century);  Medieval Europe/Middle East/Western Steppes (mid 11th century on); Asia & E Steppes.  List of eligible armies per era will be listed with the sign up sheet.

 

DBM

 

All games will use DBM 3.1, 15:0 scoring.  Hard stop rounds.  6x4 tables for 15mm, 8x5 for 25mm.  Players need to arrive at each event 15 minutes before the start time.  GM: Rob Cunningham.

 

 

Thursday

 

Mini Open, 15mm

Noon - 10:30 PM.  200 AP, 48 x 30 table (15mm), 5x 3' table (25mm).

No cost for CinC element (i.e., its free). Other generals as per normal 200 pt tournament modifications. Lists normally allowed 2 sub-generals may have 1 sub and 1 internal ally-general, otherwise, Irish modifications will be used. 2 hr rounds.  One version of one list.

Round 1: Noon; Round 2: 2:30 PM; Round 3: 6 PM; Round 4: 8:30 PM.

 

Friday

 

Dark Ages Theme, 15mm & 25mm

9 AM - 11 PM;  400 AP (15mm), 350 AP (25mm). 3.5 hr rounds.

Round 1: 9 AM; Round 2: 1:30 PM; Round 3: 7 PM.  List of allowable armies at NASAMW website and at DBM check-in table.  One version of one list.

 

Saturday

 

Open, 15mm & 25mm

9 AM - 11 PM; 400 AP (15mm), 350 AP (25mm). 3.5 hr rounds.  Two versions of one list.

Round 1: 9 AM; Round 2: 1:30 PM; Round 3: 7 PM .

 

 

 
Fields of Glory

 

Players must check in 15 minutes prior to listed start time.  All games will be in 15mm & 25mm with the following caveat: if not enough players sign up for a particular event to allow a viable tournament the organizers reserve the right to cancel that event.  25mm events will be played on an 8x5 table using 40mm for a movement unit.  All players, in both scales, are encouraged to contact Marc Crotteau at juvenileshark@yahoo.com in advance of Historicon to say which scale they are likely to play.    GM: Marc Crotteau.

 

Thursday

 

Mini Themes, 15mm

Noon - 11 PM.  650 points; 3 hour rounds.  Round 1: Noon; Round 2: 4 PM; Round 3: 8 PM.

We will be trying a new event design this year in an effort to create more historical matchups, while retaining the flexibility of an open event.  Each player should bring an army list from any published FoG army list book.  Prior to the start of the event the players will be broken down into pools of 4-8 armies, matched as closely as possible by date and region.  Each round will be matched up within the pools.  Secondary consideration will be given to separating players from the same club.  If enough 25mm players attend, that event will also be run but such players should bring a backup 15mm army.

 

Friday

 

Dark Ages Theme, 15mm & 25mm

9 AM - 11 PM; 800 pts for 15mm, 650 pts for 25mm. Round 1: 9 AM; Round 2: 1:30 PM; Round 3: 7 PM

List of allowable armies available at FoG check-in desk or from Marc Crotteau.

 

Saturday

 

Open, 15mm & 25mm

9 AM - 11 PM; 800 pts for 15mm, 650 pts for 25mm. Round 1: 9 AM; Round 2: 1:30 PM; Round 3: 7 PM

Allowable armies: any published FoG army list.

 

 

DBMM

Starting Sat: 9:00
3 rounds; 3.5 hours
400 Points
15mm
DBMM Books 1-3 & latest draft of Book 4 (or DBM Book 4)
Phil Barker will play and host; come Beat the Barker
 
contact:
Thomas J. Thomas
tomandkate@aol.com

 

 
Warrior

 

Players must check in 30 minutes prior to listed start time.  One list (errata to 1 Jul 08), 6 x 4 tables for 15mm/25mm Mini; 8 x 5 tables for 25mm Theme/Open; 4 x 4 for 15mm Mini.  Order cards will be used. Climate and generals must be rolled. 2.5 hr rounds for Mini, 3.5 hr rounds for rest.  Special Rules: Barbarian Foot Rules in effect.  Rear zone 360p in 15mm.  X-Rules 5.11, 6.11 and 6.2 in use; X 6.45 (EHC Skirmish) will not be used in the Theme but will in the Mini and NICT.  GM: Scott Holder.

 

Thursday

 

Mini Open, 15mm

Noon - 9:30 PM; 1200 pts.  Round 1: Noon; Round 2: 3:30 PM; Round 3: 7 PM.

 

Warrior National Invitational Championship Prelim

Noon - 1 PM; 25mm, By Invitation Only, 1600 pts. Round 1: Noon; Round 2: 5:30 PM.

 

Friday

 

Dark Ages Theme, 15mm & 25mm

9 AM 11 PM; 1600 pts.  Round 1: 9 AM; Round 2: 1:30 PM; Round 3: 7 PM.

List of allowable armies and restrictions available online or at the Warrior check-in desk.

 

Saturday

 

Open, 15mm & 25mm

9 AM - 11 PM; 1600 pts.  Round 1: 9 AM; Round 2: 1:30 PM; Round 3: 7 PM.

 

Warrior National Invitational Championship Finals

9AM - 11 PM; 25mm, By Invitation Only, 1600 pts. Round 1: 9 AM; Round 2: 1:30 PM; Round 3: 7 PM.